Writer: Joe R. Khachadourian
Artist: J, Briscoe Allison (artwork), Juancho Velez (colors) A. J. Scherkenbach (Lettering)
Publisher: Markosia Enterprises (December 2018)
Here comes the final act of the film.
Flip your collars up, push up your sleeves and tighten the straps on your cut-off gloves.
If you’ve got a toothpick or a match-stick in your mouth, bite down hard on it.
Adjust your aviators or your ray bans and check your clips.
It’s GO time!
If you’ve just hit the play button on your VCR after a long pause, the shit has hit the fan.
Sami Nasser is knee deep in crazed acolytes. His lady love, Tracy, has joined the dearly departed, and his daughter Alyssa is in the menacing clutches of Dominus Smith as he stands at the cusp of seeing his plans come to fruition. Sami has back up though, Beatdown and Knuckleball are right in the mix. Making this issue an all-in brawl as well as a race against the clock.
Will Sami save his daughter in time? Will Beatdown stop Dominus for good? Isn’t Sami Beatdown? Did dominus lie to us all? Will Knuckleball get his own spin-off?!?!
If you want answers to the big questions in this review, look elsewhere. Spoilers are evil, and Sami Nasser said to always punch evil in the face.
If you want nitpicking and criticism exit stage left as well. No series is flawless. But if you’re not down with the action-packed fun and insanity by now you need to wake up, go back to the start, and read it again. Hell, grab it in trade form while you’re there. This series is a rare thing. An easy read with depth and punches in equal measure. It wears its tropes and influences on its sleeve and charms you into strapping in for the ride.
Joe Khachadourian shows, from the first page, that he’s a writer who can consistently deliver character and dialogue with honesty and authenticity. He can also deliver on some sharp twists and turns and has maintained mastery of pace throughout this series.
Beatdowns hard-boiled dialogue really would make Frank Miller’s god damned All-Star Batman smile.
Briscoe Allison needs to do a team book next. He needs to be on all the books from now on. Making all the money to boot. I was impressed early by his Maduereira-like style and his detailed eye (honestly there are so many Easter-eggs to watch out for in this book), but this issue also makes a strong case for his gift for panel layouts and sequential story-telling powers.
The movie literacy of this series has been one of my favorite things. There are A-team references and Butch and Sundance lines to spare in this issue. But their use in a story set in Hollywood’s stuntman scene, in a series that is an impressive entry into the buddy/action genre, are deployed with brains and precision.
Yes, there are clichés running rampant in Identity Stunt. But clichés become endearing and stand the test of time for a reason. The creative teams employ of the clichés in this issue show that they understand that.
But there’s also originality born from exploring these clichés. Knuckleball both encapsulates and benefits from this particularly. When they make a movie of Knuckleball, my favorite asshole in a uniform, the tagline must be “oh you’ve got to be fucking kidding me…”
The ending is tight enough while still leaving a few loose threads for the sequel.
Everyone knows these types of films are made to have sequels.
Lethal Weapon. 48 hours. Rush Hour. Even Bad Boys. All the best ones should have sequels.
Catch your breath boys.
Cauterize your wounds and hit us with Identity Stunt 2: Stunt Harder, soon!